1. There are four ways
- Copy/pasting a material.
- Loading/saving a material to a file.
- Copy/pasting Extended settings.
- Loading/saving a Material Set to a file.
2. Copy/pasting a Material
2.1: If you have assigned a material from the Lumion Material Library to a surface and you want to paste the material to a different surface, please click on the Menu button at the top of the Material Editor panel, and then click on Edit:
2.2: With Copy and Paste you transfer the material to a different surface.
Please note that textures with the padlock icon can't be copied (or saved to a file) as they were assigned to the model outside Lumion:
3. Loading/saving a Material to a file
3.1: If you have assigned a material from the Lumion Material Library to a surface and you want to save the material so you can create a back-up or re-use the material in other Scenes, please click on the Menu button at the top of the Material Editor panel and then click on Edit:
3.2: After clicking on the Edit option, you get four options: Copy, Paste, Load and Save:
3.3: Load and Save allows you to save and load the material as an .LNM Material File. This is an ideal way to keep back-ups of your materials or to transfer a material from one Scene to another.
3.4: Please note that textures with the padlock icon can't be saved to a file (or copied) as they were assigned to the model outside Lumion:
4. Copy/pasting Extended settings
4.1: If you have assigned a material from the Lumion Material Library to a surface and you want to copy/paste Extended settings of the material, please click on the Menu button at the top of the Extended settings panel:
4.2: The Copy and Paste options will let you copy the Extended settings of the current tab, for example the Position or Foliage tab from one material to another material that has the same type of settings. For example: from a Standard Material to a Nature Material from the Lumion Material Library, but not from a Standard Material to a Glass Material.
5. Loading/saving a Material Set to a file
You can also save all of the materials of an Imported Model to a Material Set file, either for back-up purposes, or because you want to transfer the material to a different Imported Model.
To make sure the material are transferred to the right surfaces, Lumion uses the imported material names from your 3D modelling application to find matches.
For that reason, it is a good idea to consistently use specific material names for your favorite materials in your CAD/3D modeling application.
5.1: To save or load a Material Set, please click on the Menu button at the top of the Material Editor panel and then click on Material Set:
5.2: The Load and Save options will let you save all of the materials of an Imported Model to an .LNM Material Set file:
5.3: Please note that textures with the padlock icon can't be copied (or saved to a file) as they were assigned to the model outside Lumion:
See also:
Blog article: Tip: Re-using your materials in different projects
Blog article: Mastering Materials in Lumion 7
Video Tutorial: Materials: Save Material Set
Video Tutorial: Materials: Load Material Set